Tuesday, November 30, 2010

Minecraft Update!

Over on the word of notch, Markus has released the latest update for both the Minecraft client and the server (server is mandatory as there are some protocol changes), but the BIG change I saw was this:

Names of sneaking players aren’t visible through walls, and are visible a much shorter distance

OMG! Rogues!!!  I love playing stealthy killing machines! mwhahaha!  This will make playing on a full on PVP, dog eat dog server very interesting!

Here is the over all list:

The client version is now 1.2.4
The server version is now 0.2.6 (mandatory update, there’s been protocol changes)

Bug fix list:
* Swords and other weapons now deal damage properly
* Added proper hurt animations and sounds to mobs and players
* Fixed dead players logging in as invisible ghosts
* Made arrows visible and deal damage
* Hoes now produce proper seeds
* Creepers make noises and animate before exploding
* Explosions animate properly
* No more infinite free arrows
* Server logging now appends to server.log rather than overwriting it
* Buttons and levers (and a few other blocks probably, it’s a general solution) animate properly
* Fixed minecarts (and pigs!) moving twice as fast as they should when ridden.
* The join server screen now remembers the last entered ip
* Increased chunk saving frequency on the server
* Leaving sneak mode no longer triggers a million sounds
* You can now see sneaking players
* Names of sneaking players aren’t visible through walls, and are visible a much shorter distance
* Snowballs!!

I’ll monitor for bugs for a while, then head home!
Server 0.2.6_01 no longer gives everyone 64 snowballs on connecting
Server 0.2.6_02 and client 1.2.4_01 now spawn other monsters than ONLY CREEPERS EVERYWHERE

Hope you enjoyed this post and thanks for stopping by!

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