Showing posts with label EA. Show all posts
Showing posts with label EA. Show all posts

Saturday, October 5, 2013

VIDEO : Mis-Adventures in Battlefield 4 - Open Beta - Skyscraper Falls!

So yesterday Oct 4th, until its release Oct 29th, for the pc you can go onto Origin (yah I know, origin sucks, trust me if you could get it from anywhere else for the pc!!) you can go and download (5+ gb) the new Battlefield 4 open beta demo.  I believe its only one map, Siege of Shanghai, with two game modes, conquest and domnimation.

I hopped on and played a little, its certainly a battlefield game, and certainly fun in those aspects, plus the multitude of things that can be destroyed is pretty fun, but I was hoping for more in the way of destructibility.  I mean when you spawn in there are vehicles you can't do dick to that are strewn in the street and they are normal cars something an AK would go through like a hot knife through butter, but if it's a vehicle they don't want you to destroy it ain't going to happen.  Don't get me wrong, like I mentioned there is a ton of stuff you CAN destroy, I just was hoping it was more along the lines of common sense believably.  Then again  the skyscraper at the end of the video does go down pretty darn quickly without much debris or smoke.  Hehe.



Sorry for the crappy video quality, My video card was on the low end for battlefield 3 to run on ultra, and its looking a little long in the tooth by battlefield 4 standards, with that said I also had to turn down the settings to get a decent framerate out of fraps when recording and playing.  Also didn't have my headset on my pc so I was just using my webcam mic for audio capture.
 

  Hope you enjoyed this post and thanks for stopping by!

Friday, March 15, 2013

Video : Maxis / EA Says "Simcity Impossible To Play Offline" Modder Proves Otherwise!

So you might have heard about Maxis and EA regurgitating the "No Single Player" line when it comes to Simcity. For Example Maxis dev's stated the following:
“With the way that the game works, we offload a significant amount of the calculations to our servers so that the computations are off the local PCs and are moved into the cloud. It wouldn’t be possible to make the game offline without a significant amount of engineering work by our team.”
"Significant amount of engineering" my ass.  Case in point, an anonymous maxis insider source claimed it was fairly easy for Maxis/EA to make Simcity offline and that the server stuff wasn't needed.  Of course the community isn't believing any of this mis-information, if not out right lies, from a company who in the past has been less then honorable in dealing with their customers and employees.  Nor should the community accept the "company line" that's being spewed forth, especially when Maxis/EA spout off how the DRM is there for "our" benefit.  BAH!

So just to show how idiotic Maxis/EA's position really is, a resourceful modder and reddit user by the name of UKAzzer posted a video showing that offline is indeed possible and with minimal effort:


Here is the full scoop from UKAzzer's youtube channel:
So with a little bit of package editing within SimCity, and a little playing about in the code, it's possible to enable debug mode. I linked the activation to the "Help Center" button in the main menu for ease. Most debug features are disabled without having an actual developer's build (they have terraforming tools etc. available in the full developer build!), but a few things do still work - including editing the main highways.
Not only that - but you can edit the highways ANYWHERE - even outside of your city boundary... and even if you quit the game and log back in later, it's all saved safely on the server.
This shows that highway editing will be easily possible, AND that editing outside of the artificially small city boundaries should be very viable too.
Other things I have modded out with a quick change: Unlimited time to remain disconnected (won't get booted at 20 minutes, can now be disconnected "forever"). Population count now shows REAL figure, not the "artificially inflated" figure. My large cities have a population of about 15k now, not 100k :P
 If you want additional news regarding this issue and other bugs/exploits for Simcity, check out UKAzzer's youtube channel! Or you can check back here for more news on the subject.  I'm sure this won't be the last we've heard of this issue.

Hope you enjoyed this post and thanks for stopping by!

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